Improved Renew. Only build B takes it. | ABuild A: —not taken | BBuild B: 2/3 | Build B, rank 2: Increases the amount healed by your Renew spell by 10%. |
Holy Nova. Only build A takes it. | ABuild A: 1/1 | BBuild B: —not taken | Build A, rank 1: Causes an explosion of holy light around the caster, causing 30 to 35 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 64 to 73. These effects cause no threat. |
Blessed Recovery. Only build A takes it. | ABuild A: 1/3 | BBuild B: —not taken | Build A, rank 1: After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing. |
Holy Reach. Both take it, at different ranks. | ABuild A: 2/2 | BBuild B: 1/2 | Build B, rank 1: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Build A, rank 2: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. |
Improved Healing. Only build A takes it. | ABuild A: 3/3 | BBuild B: —not taken | Build A, rank 3: Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%. |
Binding Heal16-point milestone. Only build A takes it. | ABuild A: 1/1 | BBuild B: —not taken | Build A, rank 1: Heals a friendly target and the caster for 330 to 387. Low threat. |
Spirit of Redemption. Only build A takes it. | ABuild A: 1/1 | BBuild B: —not taken | Build A, rank 1: Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. |
Spiritual Guidance. Only build A takes it. | ABuild A: 5/5 | BBuild B: —not taken | Build A, rank 5: Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 5% of your total Spirit. |
Spiritual Healing. Only build A takes it. | ABuild A: 3/3 | BBuild B: —not taken | Build A, rank 3: Increases the amount healed by your spells by 9%. |
Prayer of Mending. Only build A takes it. | ABuild A: 1/1 | BBuild B: —not taken | Build A, rank 1: Places a spell on the target that heals them for 231 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. |