Shadow Priest talents
Every Shadow talent, row by row, with what each rank does.
About the Shadow tree
16-point milestone: Vampiric Embrace. Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.
Recommended leveling build
Our pickOpinion, not confirmed by Blizzard17/0/34 at level 60, with Vampiric Embrace at level 27. Damage over time, Mind Flay and a wand.
Open in the calculatorEvery point, level by levelHow Shadow playsCompare with DisciplineShare
Another legal route to Vampiric Embrace · not our pick
One order that reaches Vampiric Embrace within the tree's rules: 16 points, which is level 25. Swap the early points for the talents you want.
- 1Shadow Focus5 of 5Row 1
- 2Blackout5 of 5Row 1
- 3Spirit Tap5 of 5Row 1
- 4Vampiric Embrace1 of 1Row 4
All Shadow Priest talents
A value like 1/2/3 is what rank 1, 2 and 3 give.
Shadow
16 · Vampiric Embrace (milestone taken)
34points
Shown with our leveling pick's points at 60. Try your own in the calculator
Row 1open from level 10
3 talents
Max rank 5
Increases your chance to hit with your Shadow spells by 1/2/3/4/5%.
Max rank 5
Rank 1: Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. All 5 ranksHide ranks
- Rank 1: Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
- Rank 2: Gives your Shadow damage spells a 4% chance to stun the target for 3 sec.
- Rank 3: Gives your Shadow damage spells a 6% chance to stun the target for 3 sec.
- Rank 4: Gives your Shadow damage spells an 8% chance to stun the target for 3 sec.
- Rank 5: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Max rank 5
Gives you a 20/40/60/80/100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
Row 2needs 5 points in Shadow
3 talents
Max rank 3
Reduces the threat generated by your Shadow spells by 10/20/30%.
Max rank 2
Increases the duration of your Shadow Word: Pain spell by 3/6 sec.
Max rank 2
Increases the range of your offensive Shadow spells by 10/20%.
Row 3needs 10 points in Shadow
4 talents
Max rank 5
Reduces the cooldown of your Mind Blast spell by 0.5/1/1.5/2/2.5 sec.
Max rank 2
Requires 5 in Blackout
Reduces the cooldown of your Psychic Scream spell by 2/4 sec.
Max rank 1
Assault the target's mind with Shadow energy, causing 119 Shadow damage over 3 sec and slowing their movement speed by 50%.
Max rank 2
Requires 1 in Mind Flay
Your Mind Flay now deals 10/20% more damage, gains 5/10 yards increased range, but slows the target's movement speed by 35/20%.
Row 4needs 15 points in Shadow
3 talents
Max rank 2
Decreases the cooldown of your Fade ability by 3/6 sec.
Vampiric Embrace
16-point milestone
Max rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.
Max rank 3
Your Shadow damage spells have a 33/66/100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
Row 5needs 20 points in Shadow
2 talents
Max rank 1
Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Max rank 2
Reduces the mana cost of your Devouring Plague by 25/50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.
Row 6needs 25 points in Shadow
2 talents
Max rank 2
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15/30%.
Max rank 5
Increases your Shadow damage done by 2/4/6/8/10%.
Row 7needs 30 points in Shadow
1 talent
Max rank 1
Requires 1 in Vampiric Embrace
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
In the patch digest
Fear Ward and Devouring Plague are no longer race-locked
Every Priest gets both spells, and each race keeps its own pair of Priest spells.
Starshards does not benefit from Twilight Focus in beta
Night Elf Priests: the talent should apply to Starshards, and a fix is tagged.
More Priest talents
Races that can be a Priest: Human, Dwarf, Night Elf, Gnome, Undead, Troll.
Talent data: public community datasets, Forever beta build 1.60.1.69893. Numbers can change in any later build or patch. Icon credits