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Demonology Warlock leveling guide

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A sturdy Warlock with a strong demon. Pick this if you want the Voidwalker to hold everything. How the Demonology talents play from level 10 to 60.

On this page7 sections

At a glanceOur pickOpinion, not confirmed by BlizzardOur reading of the Demonology talent text, not a tested rotation.

Build at level 60
17/34/0 (17 Affliction, 34 Demonology)
16-point milestone
Fel Domination, level 25
Last Demonology talent
Demonic Pact, level 40
In a group
Damage
Our first choice for leveling a Warlock
Affliction

How Demonology plays

  • Demonology makes you and the demon one unit. Demonic Embrace adds 15% to your Stamina, and Fel Vitality adds 15% to the demon's health and Mana and to your own Mana.
  • Our pick for leveling is the Voidwalker, so Improved Voidwalker is the first pet talent: 30% more from its Torment, Consume Shadows, Sacrifice and Suffering.
  • Soul Link sends 30% of the damage you take to the demon, and you both inflict 3% more damage while it is active.
  • Master Demonologist gives a bonus that depends on the demon. At five points: 10% Fire damage with the Imp, 10% less Physical damage taken with the Voidwalker, 10% Shadow damage with the Succubus or Incubus, 10% less Magic damage taken with the Felhunter.
  • Demonic Sacrifice is the other way to play: give up the demon for an effect that lasts 2 hrs. Demonic Pact, the last talent, lets you summon a different demon without losing it.

What to press first

Most important first. Not a rotation.

  1. 1

    Fight with a demon out

    Demonic Knowledge only raises your spell damage and healing while a summoned demon is active, and Soul Link lasts only as long as the demon does.

  2. 2

    Keep the demon alive with Health Funnel

    Improved Health Funnel increases the health it transfers.

  3. 3

    Bring a dead demon straight back with Fel Domination

    Fel Domination takes 5.5 sec off your next summon and 50% off its Mana cost.

  4. 4

    Choose the demon for the job

    Master Demonologist gives you and the demon a different effect for each one.

  5. 5

    With Demonic Pact, sacrifice one demon and summon another

    Demonic Pact keeps the Demonic Sacrifice effect when you summon a different demon. Summoning the same one again still cancels it.

Talents that change how you play · 11

From Demonic Embrace at level 10 to Demonic Energies at 41.

The level is when our build first takes the talent.

  1. Levels 10–14

    Demonic Embrace

    More Stamina, and so more health.

  2. Levels 15–17

    Improved Voidwalker

    The Voidwalker does its job better.

  3. Levels 20–21

    Master Summoner

    Summoning is quicker and cheaper.

  4. Level 22

    Demonic Sacrifice

    A choice appears: keep the demon, or trade it for a long effect.

  5. Level 25

    Fel Domination16-point milestone

    A dead demon is back in moments.

  6. Levels 26–30

    Unholy Power

    The demon deals 10% more damage at five points.

  7. Level 31

    Soul Link

    The demon starts taking part of every hit meant for you.

  8. Levels 32–34

    Demonic Knowledge

    Your own spells gain from having a demon out.

  9. Levels 35–39

    Master Demonologist

    Which demon you have out now changes what you are good at.

  10. Level 40

    Demonic Pact

    A sacrificed demon's effect and a living demon at once.

  11. Levels 41–42

    Demonic Energies

    Your spell damage heals the demon, 16% at two points.

The whole Demonology build, every point from 10 to 60

Gear to look for

What the talents reward on items, and items that carry it.
  • Stamina. Demonic Embrace raises it by 15%, and with Soul Link your health and the demon's are spent together.
  • No Demonology talent in the build names a weapon type.

Opinion, not confirmed by BlizzardItems that carry what these talents name.

Levels 10-20

The Hall of Thanes, levels 13-18 Alliance

Cloaks are listed for every class, following the Classic rule.

Groups and dungeons

In a group: damage. New group talents before 3 dungeons.

In a group these talents support damage.

  • Master Demonologist is the group talent: the Imp, the Succubus or Incubus and the Felhunter each give a different effect, so pick by what the dungeon throws at you.
  • Improved Felhunter, which shortens the cooldown of its Spell Lock, is not in this build. Against casters it is worth a look.

New group talents by the time each dungeon opens

All 9 launch dungeons

Strengths and trade-offs

2 strengths, 2 trade-offs.

Strengths

  • Sturdy: more Stamina, and a demon that takes 30% of the damage aimed at you.
  • Flexible. Four demons, each with its own Master Demonologist effect.

Trade-offs

Compare this build

With AfflictionWith Destruction

Keep reading

Sources and what isn't confirmed

Unconfirmed: reported, not confirmed by Blizzard

  • Cloaks being open to every class, as in Classic
  • The Hall of Thanes being open to the Alliance only
  • The items under Gear to look for, and their stats, as public coverage reports them

Not announced

  • Stat weights
  • A leveling talent order from Blizzard

Sources

  • Beta 1.60.1 talent data: every sentence about how the tree plays is read from the Demonology talent text. Nothing here is a published guide or a tested rotation
  • Warcraft Tavern, 19 Sep 2026: the items under Gear to look for, and where each comes from
  • Warcraft Tavern's Forever Warlock guide: which armor and weapons a Warlock can use, and from what level

Updated . Talent data: beta 1.60.1. Details can change in any later build or patch.