Marksmanship Hunter talents
Every Marksmanship talent, row by row, with what each rank does.
About the Marksmanship tree
16-point milestone: Trueshot Aura. Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
Recommended leveling build
Our pickOpinion, not confirmed by Blizzard13/38/0 at level 60, with Trueshot Aura at level 25. Bigger shots, weaker pet. Pick this if you like Aimed Shot and Multi-Shot more than managing a pet.
Open in the calculatorEvery point, level by levelHow Marksmanship playsCompare with Beast MasteryShare
Another legal route to Trueshot Aura · not our pick
One order that reaches Trueshot Aura within the tree's rules: 16 points, which is level 25. Swap the early points for the talents you want.
- 1Hawk Eye3 of 3Row 1
- 2Improved Concussive Shot5 of 5Row 1
- 3Careful Aim5 of 5Row 1
- 4Improved Stings2 of 3Row 2
- 5Trueshot Aura1 of 1Row 4
All Marksmanship Hunter talents
A value like 1/2/3 is what rank 1, 2 and 3 give.
Marksmanship
16 · Trueshot Aura (milestone taken)
38points
Shown with our leveling pick's points at 60. Try your own in the calculator
Row 1open from level 10
3 talents
Max rank 3
Increases the range of your ranged weapons by 2/4/6 yards.
Max rank 5
Gives your Concussive Shot a 4/8/12/16/20% chance to stun the target for 3 sec.
Max rank 5
Increases your Attack Power by 20/40/60/80/100% of your Intellect.
Row 2needs 5 points in Marksmanship
3 talents
Max rank 3
Increased the damage of your Serpent Sting ability by 6/12/18%, reduces the cooldown of your Viper Sting ability by 2/4/6 sec, and increases the duration of your Scorpid Sting ability by 15/30/45 sec.
Max rank 5
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3/6/9/12/15%.
Max rank 5
Increases your critical strike chance with all attacks by 1/2/3/4/5%.
Row 3needs 10 points in Marksmanship
3 talents
Max rank 2
Reduces the cooldown on your Rapid Fire ability by 1/2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20/40 sec by 10/20%.
Max rank 5
Reduces the cooldown of your Arcane Shot by 0.3/0.6/0.9/1.2/1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Max rank 1
You deal 20% increased damage with all attacks while you do not have an active pet.
Row 4needs 15 points in Marksmanship
2 talents
Trueshot Aura
16-point milestone
Max rank 1
Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
Max rank 5
Requires 5 in Lethal Attacks
Increases the critical strike damage bonus on all ranged abilities by 6/12/18/24/30%.
Row 5needs 20 points in Marksmanship
3 talents
Max rank 2
Requires 2 in Rapid Killing
Hitting a target with your Serpent Sting ability grants you 25/50% and consuming Rapid Killing grants you 50/100% of your Mana regeneration while casting for the next 15/30 sec.
Max rank 3
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3/6/9%.
Max rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Row 6needs 25 points in Marksmanship
1 talent
Max rank 5
Increases the damage you deal with ranged weapons by 1/2/3/4/5%.
Row 7needs 30 points in Marksmanship
1 talent
Max rank 1
Requires 1 in Trueshot Aura
A steady snipe that increases ranged damage by 160.
In the patch digest
Auto Shot and wands fire sooner after you stop
Hunters and wand users still stand still to fire, but for much less time than in Classic.
Pet stats on the character sheet are wrong in beta
Hunters and Warlocks: the pet numbers on your sheet are a work in progress.
More Hunter talents
Races that can be a Hunter: Human, Dwarf, Night Elf, Orc, Tauren, Troll, Skyborne (High Order), Skyborne (Windshaper).
Talent data: public community datasets, Forever beta build 1.60.1.69893. Numbers can change in any later build or patch. Icon credits