Feral Combat vs Restoration Druid
FreeBeta 1.60.1 data, 20 Sep
Two level 60 Druid builds side by side: 35 talents differ and 1 is the same.
The two builds
ABuild A: Feral Combat Druid
Our pick — opinionFeral Combat leveling build
0/41/10
- Level
- 60
- Points
- 51 of 51
16-point milestones
- Mangle
BBuild B: Restoration Druid
Our pick — opinionRestoration leveling build
18/0/33
- Level
- 60
- Points
- 51 of 51
- Balance18
16-point milestones
- Insect Swarm
- Swiftmend
Use this comparison
https://foreverguide.app/b/1d89xpkxm9w4y9i0000001e/vs/1dfpjmyapa300000000000heett8h
Both builds are our leveling picks: opinion, not confirmed by Blizzard. Why we picked them: Druid leveling guide
Differences: 35 talents
Balance8 differences · 0 points in A, 18 in B
| Talent | A Rank | B Rank | What the extra ranks give |
|---|---|---|---|
| ABuild A: —not taken | BBuild B: 5/5 | Build B, rank 5: Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%. | |
| ABuild A: —not taken | BBuild B: 2/2 | Build B, rank 2: Increases the damage and critical strike chance of your Moonfire spell by 10%. | |
| ABuild A: —not taken | BBuild B: 2/2 | Build B, rank 2: Increases your critical strike chance with spells and melee attacks by 4%. | |
| ABuild A: —not taken | BBuild B: 1/2 | Build B, rank 1: Increases the range of your offensive Balance spells by 10% and increases the chance for all your spells and attacks to hit by 2%. | |
| ABuild A: —not taken | BBuild B: 1/1 | Build B, rank 1: Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec. | |
| ABuild A: —not taken | BBuild B: 4/5 | Build B, rank 4: Each time you cast a Nature spell, your next Arcane damage spell within 10 sec deals 4% increased damage. Each time you cast an Arcane spell, your next Nature damage spell within 10 sec deals 4% increased damage. | |
| ABuild A: —not taken | BBuild B: 1/1 | Build B, rank 1: The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 55 Nature damage over 12 sec. | |
| ABuild A: —not taken | BBuild B: 2/5 | Build B, rank 2: Reduces the cast time of Starfire by 0.2 sec and Starfire has a 6% chance to stun its target for 3 sec. |
Feral Combat16 differences · 41 points in A, 0 in B
| Talent | A Rank | B Rank | What the extra ranks give |
|---|---|---|---|
| ABuild A: 5/5 | BBuild B: —not taken | Build A, rank 5: Reduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 5 Rage or Energy. | |
| ABuild A: 5/5 | BBuild B: —not taken | Build A, rank 5: Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%. Per-rank values are unconfirmed. | |
| ABuild A: 2/2 | BBuild B: —not taken | Build A, rank 2: Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%. | |
| ABuild A: 3/3 | BBuild B: —not taken | Build A, rank 3: Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher. | |
| ABuild A: 2/2 | BBuild B: —not taken | Build A, rank 2: Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%. | |
| ABuild A: 1/1 | BBuild B: —not taken | Build A, rank 1: Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Feral Charge (Cat): Leap behind an enemy, Dazing them for 3 sec. | |
| ABuild A: 2/2 | BBuild B: —not taken | Build A, rank 2: Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%. | |
| ABuild A: 3/3 | BBuild B: —not taken | Build A, rank 3: Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3. | |
| ABuild A: 1/1 | BBuild B: —not taken | Build A, rank 1: Mangle the target for 100% normal damage plus 26. | |
| ABuild A: 3/3 | BBuild B: —not taken | Build A, rank 3: Increases your melee Attack Power by 150% of your level. | |
| ABuild A: 2/2 | BBuild B: —not taken | Build A, rank 2: Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point. Per-rank values are unconfirmed. | |
| ABuild A: 2/2 | BBuild B: —not taken | Build A, rank 2: Increases the critical strike damage bonus of your melee abilities by 20%. | |
| ABuild A: 1/1 | BBuild B: —not taken | Build A, rank 1: While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura. | |
| ABuild A: 3/3 | BBuild B: —not taken | Build A, rank 3: Tiger's Fury now instantly grants you 60 Energy. | |
| ABuild A: 5/5 | BBuild B: —not taken | Build A, rank 5: Increases damage done by your melee abilities on Bleeding targets by 10%. | |
| ABuild A: 1/1 | BBuild B: —not taken | Build A, rank 1: Causes your Mangle ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec. |
Restoration11 differences · 10 points in A, 33 in B
| Talent | A Rank | B Rank | What the extra ranks give |
|---|---|---|---|
| ABuild A: —not taken | BBuild B: 5/5 | Build B, rank 5: Gives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells. | |
| ABuild A: 5/5 | BBuild B: —not taken | Build A, rank 5: Gives you a 20% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 20% of the Energy you had when you were last in Cat Form, plus 2 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 20 Energy. Per-rank values are unconfirmed. | |
| ABuild A: —not taken | BBuild B: 3/3 | Build B, rank 3: Allows 51% of your Mana regeneration to continue while casting. | |
| ABuild A: —not taken | BBuild B: 5/5 | Build B, rank 5: Increases the effect of all your healing spells by 10%. | |
| ABuild A: —not taken | BBuild B: 1/1 | Build B, rank 1: Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells. | |
| ABuild A: —not taken | BBuild B: 3/3 | Build B, rank 3: Increases the effect of your Rejuvenation spell by 15%. | |
| ABuild A: —not taken | BBuild B: 1/1 | Build B, rank 1: Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells. | |
| ABuild A: —not taken | BBuild B: 1/1 | Build B, rank 1: When activated, your next Nature spell becomes an instant cast spell. | |
| ABuild A: —not taken | BBuild B: 3/3 | Build B, rank 3: Increases your Spirit by 15%. | |
| ABuild A: —not taken | BBuild B: 5/5 | Build B, rank 5: Increases the critical effect chance of your Regrowth spell by 50%. | |
| ABuild A: —not taken | BBuild B: 1/1 | Build B, rank 1: Heals the target and their party for 285 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration. |
1 talent is the same in both builds, at the same rank. The full comparison lists them and draws both trees.
Talent data: public community datasets, Forever beta build 1.60.1.69893. Numbers can change in any later build or patch. Icon credits