Balance Druid talents
Every Balance talent, row by row, with what each rank does.
About the Balance tree
16-point milestone: Insect Swarm. The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 55 Nature damage over 12 sec.
Recommended leveling build
Our pickOpinion, not confirmed by Blizzard41/0/10 at level 60, with Insect Swarm at level 25. Ranged casting. Pick this if you want to stay a caster.
Open in the calculatorEvery point, level by levelHow Balance playsCompare with Feral CombatShare
Another legal route to Insect Swarm · not our pick
One order that reaches Insect Swarm within the tree's rules: 16 points, which is level 25. Swap the early points for the talents you want.
- 1Improved Wrath5 of 5Row 1
- 2Genesis5 of 5Row 1
- 3Moonglow3 of 3Row 2
- 4Improved Moonfire2 of 2Row 2
- 5Insect Swarm1 of 1Row 4
All Balance Druid talents
A value like 1/2/3 is what rank 1, 2 and 3 give.
Balance
16 · Insect Swarm (milestone taken)
41points
Shown with our leveling pick's points at 60. Try your own in the calculator
Row 1open from level 10
2 talents
Max rank 5
Reduces the cast time of your Wrath spell by 0.1/0.2/0.3/0.4/0.5 sec and its Mana cost by 10/20/30/40/50%.
Max rank 5
Increases the periodic damage and healing done by your spells and abilities by 1/2/3/4/5%.
Row 2needs 5 points in Balance
4 talents
Moonglow
Unconfirmed
Max rank 3
Rank 1: Reduces the Mana cost of your spells by 3%. All 3 ranksHide ranks
- Rank 1: Reduces the Mana cost of your spells by 3%.
- Rank 2: Reduces the Mana cost of your spells by 3%.
- Rank 3: Reduces the Mana cost of your spells by 3%.
Max rank 2
Increases the damage and critical strike chance of your Moonfire spell by 5/10%.
Max rank 2
Increases your critical strike chance with spells and melee attacks by 2/4%.
Max rank 2
Increases the range of your offensive Balance spells by 10/20% and increases the chance for all your spells and attacks to hit by 2/4%.
Row 3needs 10 points in Balance
3 talents
Max rank 3
Increases the damage done by your Entangling Roots spell by 25/50/75%, and its victims can take up to 25/50/75% more damage without interrupting the effect.
Max rank 1
Requires 2 in Nature's Majesty
Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Max rank 5
Each time you cast a Nature spell, your next Arcane damage spell within 10 sec deals 1/2/3/4/5% increased damage. Each time you cast an Arcane spell, your next Nature damage spell within 10 sec deals 1/2/3/4/5% increased damage.
Row 4needs 15 points in Balance
3 talents
Insect Swarm
16-point milestone
Max rank 1
The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 55 Nature damage over 12 sec.
Vengeance
Unconfirmed
Max rank 5
Requires 2 in Improved Moonfire
Rank 1: Increases the critical strike damage bonus of your Arcane and Nature spells by 20%. All 5 ranksHide ranks
- Rank 1: Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
- Rank 2: Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
- Rank 3: Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
- Rank 4: Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
- Rank 5: Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
Max rank 5
Reduces the cast time of Starfire by 0.1/0.2/0.3/0.4/0.5 sec and Starfire has a 3/6/9/12/15% chance to stun its target for 3 sec.
Row 5needs 20 points in Balance
3 talents
Max rank 2
Increases the maximum number of targets you may have affected by Entangling Roots by 1/2.
Max rank 1
All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
Max rank 3
Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17/0.34/0.50 sec. Stores up to 4 charges. Lasts 15 sec.
Row 6needs 25 points in Balance
1 talent
Max rank 5
Increases the damage done by your Arcane and Nature spells by 1/2/3/4/5%.
Row 7needs 30 points in Balance
1 talent
Max rank 1
Transforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360% and all party members within 45 yards have their critical chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
In the patch digest
A Wailing Caverns set can turn a Druid into a serpent
A beta Druid wearing the full set became a snake, and the form seems intended.
More Druid talents
Races that can be a Druid: Night Elf, Tauren, Skyborne (High Order), Skyborne (Windshaper).
Talent data: public community datasets, Forever beta build 1.60.1.69893. Numbers can change in any later build or patch. Icon credits