Restoration Druid leveling guide
The dungeon healer. Pick this if you level in groups and quest with Wrath in between. How the Restoration talents play from level 10 to 60.
On this page7 sections
At a glanceOur pickOpinion, not confirmed by BlizzardOur reading of the Restoration talent text, not a tested rotation.
- Build at level 60
- 18/0/33 (18 Balance, 33 Restoration)
- 16-point milestone
- Swiftmend, level 25
- Last Restoration talent
- Wild Growth, level 40
- In a group
- Healing
- Our first choice for leveling a Druid
- Feral Combat
How Restoration plays
- Restoration gives a Druid questing alone two things: Naturalist's 5% to all the damage you deal, and casts that are rarely interrupted, through Nature's Focus.
- Everything else heals. Improved Rejuvenation adds 15% to Rejuvenation, and Improved Regrowth adds 50% to Regrowth's critical effect chance.
- Swiftmend, the milestone, instantly heals a target that has Rejuvenation or Regrowth on it.
- Mana is looked after by Reflection, which keeps 51% of your Mana regeneration going while casting, and Living Spirit, which adds 15% to Spirit.
- Wild Growth, the last talent, heals the target and their party over 7 sec.
What to press first
Most important first. Not a rotation.
- 1
Alone, fight as a caster
Naturalist adds 5% to all the damage you deal, and it is the only damage talent this build takes from the tree.
- 2
Keep Rejuvenation on whoever is taking damage
Improved Rejuvenation adds 15% to it, and a target with Rejuvenation on it can be healed with Swiftmend.
- 3
Use Swiftmend for a sudden drop in health
Swiftmend is instant.
- 4
Use Regrowth where a critical heal matters
Improved Regrowth adds 50% to its critical effect chance at five points.
- 5
Keep Nature's Swiftness for an emergency
Nature's Swiftness makes your next Nature spell an instant cast.
- 6
Use Wild Growth when the whole party is hurt
Wild Growth heals the target and their party.
Talents that change how you play · 11
From Nature's Focus at level 10 to Improved Wrath at 43.
The level is when our build first takes the talent.
- Levels 10–14
Your casts stop being interrupted by every hit.
- Levels 15–19
All your damage goes up, and Healing Touch casts faster.
- Levels 20–22
Mana regeneration no longer stops when you cast.
- Level 25
Swiftmend16-point milestone
An instant heal, for a target that already has Rejuvenation or Regrowth.
- Levels 26–28
Rejuvenation heals for more.
- Level 29
Rejuvenation and Swiftmend come 0.5 seconds closer together.
- Level 30
One instant Nature spell on a cooldown.
- Levels 31–33
Spirit goes up by 15%.
- Levels 35–39
Regrowth becomes a likely critical heal.
- Level 40
A heal for the whole party.
- Levels 43–47
Improved WrathBalance
The first talent for your damage since Naturalist: Wrath gets faster and cheaper.
Gear to look for
What the talents reward on items, and items that carry it.
- Spirit: Living Spirit raises it by 15%, and Reflection lets more of your Mana regeneration continue while you cast.
- No Restoration talent in the build names Intellect or a weapon type.
Opinion, not confirmed by BlizzardItems that carry what these talents name.
Levels 10-20
The Hall of Thanes, levels 13-18 Alliance
Leather waist · 5 Agility, 4 Spirit
Quest: The Restless Dead, choose 1 of 2
Leather legs · 7 Strength, 3 Agility, 3 Spirit
Quest: An Ancient Grudge, choose 1 of 2
Groups and dungeons
In a group: healing. New group talents before 4 dungeons.
In a group these talents support healing.
- This is a healing build first, taken in the order a dungeon healer wants it: Swiftmend at level 25, Nature's Swiftness at level 30, Wild Growth at level 40.
- Gift of Nature adds 10% to all your healing spells at five points.
- Subtlety, 30% less threat from Nature and Arcane spells, is not in this build. If your heals pull enemies onto you, that is where to look.
New group talents by the time each dungeon opens
Strengths and trade-offs
2 strengths, 2 trade-offs.
Strengths
- Instant healing: Swiftmend, and one more instant spell from Nature's Swiftness.
- Mana, from Reflection and Living Spirit.
Trade-offs
- Alone, the build's damage is Naturalist's 5% and nothing else until Improved Wrath at level 43. Expect slow kills, in our view.
- It does nothing for forms. Furor and Natural Shapeshifter, the tree's two shapeshifting talents, are both flagged as unconfirmed and both skipped.
Compare this build
Keep reading
Sources and what isn't confirmed
Unconfirmed: reported, not confirmed by Blizzard
- Per-rank values of Furor, which the build does not take
- Per-rank values of Natural Shapeshifter, which the build does not take
- The Hall of Thanes being open to the Alliance only
- The items under Gear to look for, and their stats, as public coverage reports them
Not announced
- Stat weights
- A leveling talent order from Blizzard
Sources
- Beta 1.60.1 talent data: every sentence about how the tree plays is read from the Restoration talent text. Nothing here is a published guide or a tested rotation
- Warcraft Tavern, 19 Sep 2026: the items under Gear to look for, and where each comes from
- Warcraft Tavern's Forever Druid guide: which armor and weapons a Druid can use, and from what level
Updated . Talent data: beta 1.60.1. Details can change in any later build or patch.