Retribution Paladin talents
Every Retribution talent, row by row, with what each rank does.
About the Retribution tree
16-point milestone: Sacred Arbiter. Increases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.
Recommended leveling build
Our pickOpinion, not confirmed by Blizzard17/0/34 at level 60, with Sacred Arbiter at level 25. Seals, Judgements and a two-handed weapon.
Open in the calculatorEvery point, level by levelHow Retribution playsCompare with HolyShare
Another legal route to Sacred Arbiter · not our pick
One order that reaches Sacred Arbiter within the tree's rules: 16 points, which is level 25. Swap the early points for the talents you want.
- 1Deflection5 of 5Row 1
- 2Benediction5 of 5Row 1
- 3Improved Judgement2 of 2Row 2
- 4Holy Conduit2 of 2Row 2
- 5Conviction1 of 5Row 2
- 6Sacred Arbiter1 of 1Row 4
All Retribution Paladin talents
A value like 1/2/3 is what rank 1, 2 and 3 give.
Retribution
16 · Sacred Arbiter (milestone taken)
34points
Shown with our leveling pick's points at 60. Try your own in the calculator
Row 1open from level 10
2 talents
Max rank 5
Increases your Parry chance by 1/2/3/4/5%.
Max rank 5
Rank 1: Reduces the Mana cost of all instant cast spells and abilities by 2%. All 5 ranksHide ranks
- Rank 1: Reduces the Mana cost of all instant cast spells and abilities by 2%.
- Rank 2: Reduces the Mana cost of your Judgement and Seal spells by 6%.
- Rank 3: Reduces the Mana cost of your Judgement and Seal spells by 9%.
- Rank 4: Reduces the Mana cost of your Judgement and Seal spells by 12%.
- Rank 5: Reduces the Mana cost of your Judgement and Seal spells by 15%.
Row 2needs 5 points in Retribution
3 talents
Max rank 2
Rank 1: Decreases the cooldown of your Judgement ability by 1 sec. All 2 ranksHide ranks
- Rank 1: Decreases the cooldown of your Judgement ability by 1 sec.
- Rank 2: Decreases the cooldown of your Judgement spell by 2 sec.
Max rank 2
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20/40%.
Max rank 5
Rank 1: Increases your chance to get a critical strike with melee attacks by 1%. All 5 ranksHide ranks
- Rank 1: Increases your chance to get a critical strike with melee attacks by 1%.
- Rank 2: Increases your chance to get a critical strike with melee weapons by 2%.
- Rank 3: Increases your chance to get a critical strike with melee weapons by 3%.
- Rank 4: Increases your chance to get a critical strike with melee weapons by 4%.
- Rank 5: Increases your chance to get a critical strike with melee weapons by 5%.
Row 3needs 10 points in Retribution
4 talents
Max rank 3
Rank 1: Gives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec. All 3 ranksHide ranks
- Rank 1: Gives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.
- Rank 2: Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 10% for 10 sec.
- Rank 3: Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 15% for 10 sec.
Max rank 3
Gives your Judgement ability a 33/66/100% chance to return 20/40/60% of the Mana cost of the judged seal.
Max rank 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
Max rank 2
Rank 1: Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects. All 2 ranksHide ranks
- Rank 1: Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
- Rank 2: Increases movement and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Row 4needs 15 points in Retribution
3 talents
Max rank 2
All critical strikes against you cause 5/10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Sacred Arbiter
16-point milestone
Max rank 1
Increases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.
Max rank 2
Increases all damage dealt by 1/2%. Increased by an additional 1/2% against Demon and Undead targets.
Row 5needs 20 points in Retribution
3 talents
Max rank 3
Increases the damage you deal with two-handed melee weapons by 3/6/9%.
Max rank 3
Requires 3 in Sanctified Judgement
Rank 1: Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times. All 3 ranksHide ranks
- Rank 1: Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.
- Rank 2: Gives you a 6% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
- Rank 3: Gives you a 9% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
Max rank 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Row 6needs 25 points in Retribution
2 talents
Max rank 3
Increases your spell damage and healing by up to 33/66/99% of your Intellect.
Max rank 2
Reduces the cast time of your Hammer of Wrath by 0.5/1 sec, and reduces all threat you generate by 10/20% while Righteous Fury is not active.
Row 7needs 30 points in Retribution
1 talent
Max rank 1
When you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
In the patch digest
Paladin: the tools the Deep Dive named for each tree
Each Paladin tree gets new tools, but the written recap and community rank text disagree in places.
Protection Paladins have a taunt
Paladins still lack an interrupt and a slow. They are strong against Undead and Demons (Exorcism, Holy Wrath, Turn Undead).
Vengeance triggering from periodic crits is a beta bug
Retribution Paladins: in beta Vengeance can activate off periodic critical strikes, a bug fixed in the next beta build.
More Paladin talents
Races that can be a Paladin: Human, Dwarf, Undead.
Talent data: public community datasets, Forever beta build 1.60.1.69893. Numbers can change in any later build or patch. Icon credits