Protection Paladin talents
Every Protection talent, row by row, with what each rank does.
About the Protection tree
16-point milestone: Swift Judgement. Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Recommended leveling build
Our pickOpinion, not confirmed by Blizzard0/38/13 at level 60, with Swift Judgement at level 25. Slow, safe pulls of several enemies behind a shield. Pick this if you tank dungeons.
Open in the calculatorEvery point, level by levelHow Protection playsCompare with RetributionShare
Another legal route to Swift Judgement · not our pick
One order that reaches Swift Judgement within the tree's rules: 16 points, which is level 25. Swap the early points for the talents you want.
- 1Toughness5 of 5Row 1
- 2Redoubt5 of 5Row 1
- 3Precision3 of 3Row 2
- 4Guardian's Favor1 of 2Row 2
- 5Improved Seal of Fury1 of 1Row 3
- 6Swift Judgement1 of 1Row 4
All Protection Paladin talents
A value like 1/2/3 is what rank 1, 2 and 3 give.
Protection
16 · Swift Judgement (milestone taken)
38points
Shown with our leveling pick's points at 60. Try your own in the calculator
Row 1open from level 10
2 talents
Max rank 5
Increases your armor value from items by 2/4/6/8/10%.
Max rank 5
Rank 1: Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks. All 5 ranksHide ranks
- Rank 1: Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
- Rank 2: Increases your chance to block attacks with your shield by 12% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
- Rank 3: Increases your chance to block attacks with your shield by 18% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
- Rank 4: Increases your chance to block attacks with your shield by 24% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
- Rank 5: Increases your chance to block attacks with your shield by 30% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
Row 2needs 5 points in Protection
3 talents
Max rank 3
Increases your chance to hit with all spells and attacks by 1/2/3%.
Max rank 2
Reduces the cooldown of your Blessing of Protection by 1/2 min and increases the duration of your Blessing of Freedom by 3/6 sec.
Max rank 5
Rank 1: Increases your Defense Skill by 4. All 5 ranksHide ranks
- Rank 1: Increases your Defense Skill by 4.
- Rank 2: Increases your Defense skill by 4.
- Rank 3: Increases your Defense skill by 6.
- Rank 4: Increases your Defense skill by 8.
- Rank 5: Increases your Defense skill by 10.
Row 3needs 10 points in Protection
4 talents
Max rank 1
When Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.
Max rank 3
While Righteous Fury is active, all damage taken is reduced by 2/4/6%.
Max rank 3
Requires 5 in Redoubt
Increases the amount of damage absorbed by your shield by 10/20/30%, and gives your blocks a 33/66/100% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
Max rank 2
Increases your total Stamina by 2/4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30/60 sec.
Row 4needs 15 points in Protection
3 talents
Swift Judgement
16-point milestone
Max rank 1
Requires 1 in Improved Seal of Fury
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Max rank 3
Increases the damage you deal with one-handed melee weapons by 3/6/9%.
Max rank 3
Decreases the cooldown of your Hammer of Justice spell by 5/10/15 sec.
Row 5needs 20 points in Protection
2 talents
Max rank 1
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Max rank 5
Gives you a 8/16/24/32/40% chance to gain an extra attack after Blocking a melee attack and a 20/40/60/80/100% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Row 6needs 25 points in Protection
1 talent
Max rank 5
Increases the threat generated by your Holy Strike ability 5/10/15/20/25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2/4/6/8/10% for 6 sec.
Row 7needs 30 points in Protection
1 talent
Max rank 1
Requires 1 in Templar's Bulwark
Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
In the patch digest
Protection Paladins have a taunt
Paladins still lack an interrupt and a slow. They are strong against Undead and Demons (Exorcism, Holy Wrath, Turn Undead).
Paladin: the tools the Deep Dive named for each tree
Each Paladin tree gets new tools, but the written recap and community rank text disagree in places.
Holy Strike rank-ups are being retuned
Paladins: Holy Strike rank-ups feel weak in beta, and Kaivax tagged a fix for the next beta build.
More Paladin talents
Races that can be a Paladin: Human, Dwarf, Undead.
Talent data: public community datasets, Forever beta build 1.60.1.69893. Numbers can change in any later build or patch. Icon credits