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ForeverGuide

Holy Paladin talents

FreeBeta 1.60.1 data, 20 Sep

Every Holy talent, row by row, with what each rank does.

About the Holy tree

16-point milestone: Divine Favor. When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

Recommended leveling build

Our pickOpinion, not confirmed by Blizzard

39/0/12 at level 60, with Divine Favor at level 25. A healer that still swings a weapon. Pick this if you heal dungeons on the way to 60.

Open in the calculatorEvery point, level by levelHow Holy playsCompare with RetributionShare

Another legal route to Divine Favor · not our pick

One order that reaches Divine Favor within the tree's rules: 16 points, which is level 25. Swap the early points for the talents you want.

  1. 1Improved Holy Strike2 of 2Row 1
  2. 2Divine Strength5 of 5Row 1
  3. 3Divine Intellect5 of 5Row 1
  4. 4Healing Light3 of 3Row 2
  5. 5Divine Favor1 of 1Row 4

All Holy Paladin talents

A value like 1/2/3 is what rank 1, 2 and 3 give.

Holy

16 · Divine Favor (milestone taken)

39points

Shown with our leveling pick's points at 60. Try your own in the calculator

Row 1open from level 10

3 talents

Row 2needs 5 points in Holy

4 talents
  • Max rank 3

    Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4/8/12%.

  • Max rank 2

    Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35/70% chance to not lose casting time when you take damage.

  • Max rank 3

    Increases the damage done by your Seals and Judgements by 5/10/15%.

  • Max rank 2

    Reduces the duration of Fear and Disorient effects on you by 15/30%.

Row 3needs 10 points in Holy

3 talents
  • Max rank 1

    Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.

  • Max rank 3

    Allows 10/20/30% of your Mana regeneration to continue while casting.

  • Max rank 2

    Reduces the mana cost of your Cleanse and Purify spells by 10/20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17/34%.

Row 4needs 15 points in Holy

3 talents
  • Max rank 2

    Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5/1.0 sec.

  • Max rank 5

    Requires 3 in Reverence

    After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20/40/60/80/100% chance to gain Mana equal to 50% of the base cost of the spell.

  • Divine Favor

    16-point milestone

    Max rank 1

    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

Row 5needs 20 points in Holy

3 talents
  • Max rank 3

    Requires 1 in Holy Shock

    Increases your chance to hit with Holy spells by 6/12/18%.

  • Max rank 1

    Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.

  • Max rank 2

    Gives your Holy spells 5/10% increased damage against the first 4 enemies that enter your Consecration.

Row 6needs 25 points in Holy

1 talent
  • Max rank 5

    Increases the critical strike chance of your Holy Shock spell by 3/6/9/12/15%, and all other spells by 1/2/3/4/5%.

Row 7needs 30 points in Holy

1 talent
  • Max rank 1

    Requires 1 in Holy Shock

    Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.

In the patch digest

More Paladin talents

Races that can be a Paladin: Human, Dwarf, Undead.

Talent data: public community datasets, Forever beta build 1.60.1.69893. Numbers can change in any later build or patch. Icon credits