Arms Warrior talents
Every Arms talent, row by row, with what each rank does.
About the Arms tree
16-point milestone: Spearing Strike. 15 Rage. Melee range. Instant. 20 sec cooldown. A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Recommended leveling build
Our pickOpinion, not confirmed by Blizzard31/20/0 at level 60, with Spearing Strike at level 25. Heavy swings with a two-handed weapon and a steady supply of Rage.
Open in the calculatorEvery point, level by levelHow Arms playsCompare with FuryShare
Another legal route to Spearing Strike · not our pick
One order that reaches Spearing Strike within the tree's rules: 16 points, which is level 25. Swap the early points for the talents you want.
- 1Improved Heroic Strike3 of 3Row 1
- 2Deflection5 of 5Row 1
- 3Improved Rend3 of 3Row 1
- 4Improved Charge2 of 2Row 2
- 5Improved Tactical Mastery2 of 5Row 2
- 6Spearing Strike1 of 1Row 4
All Arms Warrior talents
A value like 1/2/3 is what rank 1, 2 and 3 give.
Arms
16 · Spearing Strike (milestone taken)
31points
Shown with our leveling pick's points at 60. Try your own in the calculator
Row 1open from level 10
3 talents
Improved Heroic Strike
Changed
Max rank 3
Reduces the cost of your Heroic Strike ability by 1/2/3 Rage.
Max rank 5
Increases your Parry chance by 1/2/3/4/5%.
Improved Rend
ChangedUnconfirmed
Max rank 3
Rank 1: Increases the Bleed damage done by your Rend ability by 12%. All 3 ranksHide ranks
- Rank 1: Increases the Bleed damage done by your Rend ability by 12%.
- Rank 2: Not announced.
- Rank 3: Increases the Bleed damage done by your Rend ability by 35%.
Row 2needs 5 points in Arms
3 talents
Improved Charge
Changed
Max rank 2
Increases the Rage generated by your Charge ability by 3/6.
Max rank 5
Tactical Mastery lets you retain up to an additional 3/6/9/12/15 Rage when you change stances.
Improved Overpower
Changed
Max rank 2
Increases the critical strike chance of your Overpower ability by 25/50%.
Row 3needs 10 points in Arms
2 talents
Anger Management
Changed
Max rank 1
Requires 5 in Improved Tactical Mastery
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Deep Wounds
Changed
Max rank 3
Requires 3 in Improved Rend
Your critical strikes cause your opponent to Bleed, dealing 20/40/60% of your melee weapon's average damage over 12 sec.
Row 4needs 15 points in Arms
3 talents
Spearing Strike
New16-point milestone
Max rank 1
15 Rage. Melee range. Instant. 20 sec cooldown. A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Max rank 3
Increases the damage you deal with two-handed melee weapons by 1/2/3%.
Impale
Changed
Max rank 2
Increases the critical strike damage bonus of your abilities by 10/20%.
Row 5needs 20 points in Arms
3 talents
Weaponmaster
New
Max rank 5
Rank 1: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: 1% crit. Mace/Staff: ignore 3% armor. Sword: 1% chance of an extra attack. All 5 ranksHide ranks
- Rank 1: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: 1% crit. Mace/Staff: ignore 3% armor. Sword: 1% chance of an extra attack.
- Rank 2: Axe/Polearm: 2% crit. Mace/Staff: ignore 6% armor. Sword: 2% chance of an extra attack.
- Rank 3: Axe/Polearm: 3% crit. Mace/Staff: ignore 9% armor. Sword: 3% chance of an extra attack.
- Rank 4: Axe/Polearm: 4% crit. Mace/Staff: ignore 12% armor. Sword: 4% chance of an extra attack.
- Rank 5: Axe/Polearm: 5% crit. Mace/Staff: ignore 15% armor. Sword: 5% chance of an extra attack.
Max rank 1
30 Rage. Instant. 30 sec cooldown. Your next 5 melee attacks strike an additional nearby opponent.
Bloodthrill
New
Max rank 5
Rank 1: Your melee attacks against targets afflicted by your Rend have a 2% chance to activate Overpower for 1 attack. Lasts 6 sec. All 5 ranksHide ranks
- Rank 1: Your melee attacks against targets afflicted by your Rend have a 2% chance to activate Overpower for 1 attack. Lasts 6 sec.
- Rank 2: 4% chance to activate Overpower for 1 attack. Lasts 6 sec.
- Rank 3: 6% chance to activate Overpower for 1 attack. Lasts 6 sec.
- Rank 4: 8% chance to activate Overpower for 1 attack. Lasts 6 sec.
- Rank 5: 10% chance to activate Overpower for 1 attack. Lasts 6 sec.
Row 6needs 25 points in Arms
2 talents
Improved Slam
Changed
Max rank 2
Reduces the global cooldown and cast time of Slam by 0.25/0.5 sec. Slam no longer interrupts your melee swing time.
Max rank 3
Gives your Hamstring ability a 5/10/15% chance to immobilize the target for 5 sec.
Row 7needs 30 points in Arms
1 talent
Max rank 1
Requires 1 in Sweeping Strikes
30 Rage. Melee range. Instant. 6 sec cooldown. A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
New and changed in Forever4 new, 9 changedShowHide
NewImproved Tactical Mastery, Spearing Strike, Weaponmaster and Bloodthrill.
ChangedFrom Classic: Improved Heroic Strike, Improved Rend, Improved Charge, Improved Overpower, Anger Management, Deep Wounds, Two-Handed Weapon Specialization, Impale and Improved Slam.
More Warrior talents
Races that can be a Warrior: Human, Dwarf, Night Elf, Gnome, Orc, Undead, Tauren, Troll, Skyborne (High Order), Skyborne (Windshaper).
Talent data: public community datasets, Forever beta build 1.60.1.69893. Numbers can change in any later build or patch. Icon credits